The SM Cruïlla stand will be an interactive area in which children will discover Apprender's educational applications and learn science through augmented reality cards or 3D games. In order to follow what participants are doing in their tablets, all the content will be reflected on big screens.
At the end of the activity, some questions will be asked to the students in order to evaluate how their experience with Apprender was. Each student who finishes our Apprender experience will receive a badge and will be able to participate in the draw for a fantastic prize. In addition, everyone will receive a gift for being part of this educational revolution!
Under 10, 10–12, 13–14, Over 14,
Science, Chemistry & Biology
Augmented reality, Science, STEAM,
Tuesday, Wednesday, Thursday, Friday, Saturday,